Prophecy was created a long time ago by the Winn as a counterpiece to the Inix' "The Nine". Prophecy were officially meant to be a group of blessed creatures doing good, but now they are fighting as fiercely as the Nine to reach their own goals, but the Prophets of the Winn refuse to face their own mistake and therefore allows the Prophecy and the Nine to rage on against each other. Unlike the Nine, Prophecy holds only eight members, but as the Nine works on their own, the Prophecy uses contacts and alliances to become more powerful than the Nine. The prophecy holds the same members as upon creation, the Winn granted them all the power of imortal life, where the Nine grow older and change members in time, Prophecy stays the same.
When a member of Prophecy is slain, their body is kept in the Winn Prophet building and is thereupon waiting untill a soul is willing to host the body once more. The soul currently hosting the body has no power upon the mind and body itself, and the personality and character stays the same even though it has been slain. A willing soul to host a body is hard to find, and the waiting can take between one and twenty years. The prophets have written themselves that if a soul is not found within twenty years, a Winn is to give her soul willingly in order to restore the Prophecy.
It is easier to tell a Member from the Nine apart from their sorroundings, their marks are normally quite visible, and as soon as a member of the Nine uses his or her gift, their mark shine with a deadly black color. That is different from Prophecy whom work very subtle and are hard to catch in a crowd. Prophecy members enjoy to seem human and can spend months infiltrating a city or organization just because they enjoy doing so.
The way to tell a Prophecy member from a crowd is only to remember their faces. Since they do not age or die, they are all trapped, looking like they always did. They can not alter their apperance, their hair can not be cut and their face does not change or achieve scars or wounds. They are all together trapped in their looks.
The Prophecy members can only be killed by a beheading, if one is beheaded, all parts of the body has to be returned to the champer of the Prophecy where they are to lie and wait for their new soul to host them. A member of the Nine have before stolen a head of a Prophecy member in order to keep that one from reincarnating. At that time, the one who's head was gone, Faith, had to wait two hundred and fifty years before his head was retrieved and he could again walk Eri freely. At that time, the world was darkened, for if it lacks a member of the Prophecy, that virtue, Faith, is not present and only those truly touched by the virtue continues to have it hidden in their heart. That time, where faith was gone, is known as the Time of Ruins, where all temples were destroyed and milions of priests and religious members were slain by the hands of the Nine and those following their beliefs. This is also the time where all the gods were captured and their city closed by the Inix.
The members of Prophecy
Marcus Bevilias - Life
Sir Athalas Ferens - Faith
Sir Noel Dragonheart - Trust
Latana D'toria - Order
Meneldur Ac'ler'virel Mûrendorn - Modesty
Cathrine Dragonheart - Joy
Castitatis Eleison - Purity
Amoena Luna - Peace
Friday, November 21, 2008
Sunday, November 2, 2008
The Nine
A group of Nine, all with each their vice, created by the Inix as a force of power, but if one of these dies, so does the vice with them until a replacement is found. The Oracle of Inix selects the members of the Nine, and therefore, if one dies, the world has to wait until a replacement is found by the Oracle.
All of the Nine controls each their own power, fitting their vice. They are identified by a large, black mark upon their body, mostly on their left arm, but some of them prefer to have it placed somewhere else, like the current Death for instance, who's mark is upon her back and hidden.
Many of the Nine can not be arsed to hide their mark, since every time they are around anything to do with their vice, the mark will glow lightly, and when their powers are unleashed, the mark glows dark and sorrounds them by a cloak of shadows.
The Nine members change when one is dead, and therefore it is hard to identify one if their marks is not glowing or visible some other way. A member of the Nine can however always identify an other member, and they are closely bound. They can read each other's mind, and therefore almost speak telepathical.
When a member of the Nine is chosen, the oracle also choose whom is to pick up their new sister or brother and train the individual in their powers. It is a great deal to be selected and most of the Nine are never selected to train an other member.
A member of the Nine represents their vice and will be filled with same. Anger is easily angered, Grief is always depressed, Pride is sickly arrogant.
Also, the Prophecy is counterparts of the Nine, and therefore they all have a nemesis in Prophecy and all of them are not only telepatically connected to their brothers and sisters in the Nine, but also to their counterpart in Prophecy, same of course goes for Prophecy members.
Members of the Nine
Pride
Anger
Death
Sin
Chaos
Grief
Doubt
Arousal
War
All of the Nine controls each their own power, fitting their vice. They are identified by a large, black mark upon their body, mostly on their left arm, but some of them prefer to have it placed somewhere else, like the current Death for instance, who's mark is upon her back and hidden.
Many of the Nine can not be arsed to hide their mark, since every time they are around anything to do with their vice, the mark will glow lightly, and when their powers are unleashed, the mark glows dark and sorrounds them by a cloak of shadows.
The Nine members change when one is dead, and therefore it is hard to identify one if their marks is not glowing or visible some other way. A member of the Nine can however always identify an other member, and they are closely bound. They can read each other's mind, and therefore almost speak telepathical.
When a member of the Nine is chosen, the oracle also choose whom is to pick up their new sister or brother and train the individual in their powers. It is a great deal to be selected and most of the Nine are never selected to train an other member.
A member of the Nine represents their vice and will be filled with same. Anger is easily angered, Grief is always depressed, Pride is sickly arrogant.
Also, the Prophecy is counterparts of the Nine, and therefore they all have a nemesis in Prophecy and all of them are not only telepatically connected to their brothers and sisters in the Nine, but also to their counterpart in Prophecy, same of course goes for Prophecy members.
Members of the Nine
Pride
Anger
Death
Sin
Chaos
Grief
Doubt
Arousal
War
Eteka
The city of wonders, Eteka was build stone by stone by the powerful Vikrel, also known as Scaled ones, mighty creatures skilled in the most powerful magic, creatures now scattered all over Eri living as refuges and journeymen.
Eteka was build to the glory of Karzk, a mighty Virkrel who ruled his commoners wisely. He was by everyone known as a strong and intelligent man whos servants never complained and in those eight years he ruled, for Virkrel quickly grow old, no one were oppressed or starving, sure people did not live like kings, but they didn't suffer either and everyone had a little to get by as well as live above poverty.
Eteka became his wonder, and it took them seven of his eight years to build the glorious city. A giant wall, known as the wall of Loons were build to pride the city rather than keep enemies out. it was giant but easy to climb if one wished to. Every hundred meters were a huge loon priding the wall with a proud spark in the diamond eyes.
The city itself were always filled with life, and the houses were tall and large. Everyone lived under a roof and there were no beggars. Beggars were simply executed or tossed out of town, but only freeloaders who refused to work would become homeless beggars, so that was hardly a problem.
Seven inns prided Eteka, and they were all known around Eri for their skilled bards and their good drinks. Even Serestian traveled to Eteka only to study the wonder of the world. The roads were build out of expensive stones, all white and almost shining in the sunlight. Those without work were put to clean up the streets every day, so that it would continue to shine.
Eteka had a large force of guards, and order was always uphold. Also, Eteka became a wonder of magic, and after the death of Karzk, his son, Korzk took over and demanded that the greatest academies and monestaries were build to honor both religion and magic. Eteka, now ruled by Korzk grew quickly in size and soon an other wall were build around the city, though the old one was left standing and became a monument for Karzk who loved the loons above all other creatures.
Ruins
The Barbarian lord Bekir Stormbeard heard word of the beautiful city and enviously he began plotting on how to take hold of the city. He gathered all of his people and his most powerful Bonescreamers and Deathspeakers to follow with him and they set sail across the Middle Ocean, now known as the Ocean of Souls. Stormbeard and his men had the city under siege for almost three years straight, and no lives were spared as the forces clashed together again and again. Korzk called for reinforcements and many came to his aid, but the barbarian warchief were too strong for any force to break, and his deathspeakers raised the dead anew, making him impossible to beat, as the bonescreamers made sure the healers and priests of the defending army were useless.
After three years, the Inix decided to end the brutal butchery and send their newest creation, the Nine to eliminate all of the people there.
As the Winn heard the news of the Inix' plans, they themselves send the Prophecy in order to confront and stop the Nine at the battlefield. But the Prophecy was yet not ready to confront the Nine and the battle became a disaster for the Winn, as both Life, Faith and Peace were butchered by Pride and Death stole the head of Faith, leaving the world without his virtue.
The city of Eteka were brought to ruin and all the people there dead. Not a single one survived and left to tell the tale, but the whisperers have later asked the nature of the truth and the deathspeakers not barbarians have spoken with the souls of the dead.
Many still travel to see the Wonders of Eteka and walk trough the ruins of the city, but some or captured there and the spirits will not let them go. Some of the spirits still there, the souls not yet to find peace, they envy the living and attempts to hold them in their grip forever. Many whom have traveled the Eteka, have never returned.
Eteka was build to the glory of Karzk, a mighty Virkrel who ruled his commoners wisely. He was by everyone known as a strong and intelligent man whos servants never complained and in those eight years he ruled, for Virkrel quickly grow old, no one were oppressed or starving, sure people did not live like kings, but they didn't suffer either and everyone had a little to get by as well as live above poverty.
Eteka became his wonder, and it took them seven of his eight years to build the glorious city. A giant wall, known as the wall of Loons were build to pride the city rather than keep enemies out. it was giant but easy to climb if one wished to. Every hundred meters were a huge loon priding the wall with a proud spark in the diamond eyes.
The city itself were always filled with life, and the houses were tall and large. Everyone lived under a roof and there were no beggars. Beggars were simply executed or tossed out of town, but only freeloaders who refused to work would become homeless beggars, so that was hardly a problem.
Seven inns prided Eteka, and they were all known around Eri for their skilled bards and their good drinks. Even Serestian traveled to Eteka only to study the wonder of the world. The roads were build out of expensive stones, all white and almost shining in the sunlight. Those without work were put to clean up the streets every day, so that it would continue to shine.
Eteka had a large force of guards, and order was always uphold. Also, Eteka became a wonder of magic, and after the death of Karzk, his son, Korzk took over and demanded that the greatest academies and monestaries were build to honor both religion and magic. Eteka, now ruled by Korzk grew quickly in size and soon an other wall were build around the city, though the old one was left standing and became a monument for Karzk who loved the loons above all other creatures.
Ruins
The Barbarian lord Bekir Stormbeard heard word of the beautiful city and enviously he began plotting on how to take hold of the city. He gathered all of his people and his most powerful Bonescreamers and Deathspeakers to follow with him and they set sail across the Middle Ocean, now known as the Ocean of Souls. Stormbeard and his men had the city under siege for almost three years straight, and no lives were spared as the forces clashed together again and again. Korzk called for reinforcements and many came to his aid, but the barbarian warchief were too strong for any force to break, and his deathspeakers raised the dead anew, making him impossible to beat, as the bonescreamers made sure the healers and priests of the defending army were useless.
After three years, the Inix decided to end the brutal butchery and send their newest creation, the Nine to eliminate all of the people there.
As the Winn heard the news of the Inix' plans, they themselves send the Prophecy in order to confront and stop the Nine at the battlefield. But the Prophecy was yet not ready to confront the Nine and the battle became a disaster for the Winn, as both Life, Faith and Peace were butchered by Pride and Death stole the head of Faith, leaving the world without his virtue.
The city of Eteka were brought to ruin and all the people there dead. Not a single one survived and left to tell the tale, but the whisperers have later asked the nature of the truth and the deathspeakers not barbarians have spoken with the souls of the dead.
Many still travel to see the Wonders of Eteka and walk trough the ruins of the city, but some or captured there and the spirits will not let them go. Some of the spirits still there, the souls not yet to find peace, they envy the living and attempts to hold them in their grip forever. Many whom have traveled the Eteka, have never returned.
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